How much time needs to be spent each week taking part ?
Teams have the opportunity to practice prior to the start of the competition, from early January until the first submission in early March. If the trialling is done effectively, teams should only need to spend around an hour each week in the Preliminary Rounds making their decisions. However, as is often the case, the more effort you put in, the greater the rewards.
If the team qualifies for the final, this is played over 2 weeks (remotely) for a further 6 rounds, or 3 rounds each week. This would require around 3 hours each week.
Does each team need to pay up from before taking part ?
An invoice is not issued until the first round of the Competition is completed, normally in mid march.
How does a team's location affect their participation ?
One of the benefits of the competition is that participating teams can be located anywhere in the world, and in different time zones. This is possible because the structure of the decision making, weekly in the preliminary rounds, and then every 2 days in the final, ensures that each team has time to make effective decisions.
Because teams take part from wherever they are based, it also minimises the cost to their sponsors.
How many teams can a sponsor enter ?
There is no restriction on the number of teams a sponsor can enter. Some sponsors enter several teams to encourage competition between their own staff, creating a smaller competition within the main one, and offering special internal prizes.
Significant discounts are available to encourage and enable sponsors to enter multiple teams.
What support can a team expect during the Competition ?
During the whole competition the ENGINUITY team provide 7-day comprehensive support and feedback, with a direct email link always available to the Competition Controller, which is particularly important whilst the teams are trialling, and learning how to play.
When will the ENGINUITY 2019 software be available ?
All registered teams will be able to download the software, tutorial and trial data from the
Participants Area of the website from Monday January 7, 2019.
All registered teams will be able to download the software, tutorial and trial data from the Participants Area of the website from Monday January 7, 2019.